User Experience Re mastered

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  • Publisher : Morgan Kaufmann
  • Release : 01 December 2022
  • ISBN : 0123751144
  • Page : 382 pages
  • Rating : 4.5/5 from 103 voters

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Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework. Chauncey Wilson guides the reader through each chapter, introducing each stage, explaining its context, and emphasizing its significance in the user experience lifecycle. This gives readers practical and easily applicable direction for creating web sites and web applications that ensure the ultimate experience. A must read for students, those new to the field, and anyone designing interfaces for people! *A guided, hands-on tour through the process of creating the ultimate user experience - from testing, to prototyping, to design, to evaluation *Provides tried and tested material from best sellers in Morgan Kaufmann's Series in Interactive Technologies, including leaders in the field such as Bill Buxton and Jakob Nielsen *Features never before seen material from Chauncey Wilson's forthcoming, and highly anticipated Handbook for User Centered Design

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User Experience Re-mastered

User Experience Re-mastered
  • Author : Chauncey Wilson
  • Publisher : Morgan Kaufmann
  • Release Date : 2010
  • ISBN : 0123751144
GET THIS BOOKUser Experience Re-mastered

Good user interface design isn't just about aesthetics or using the latest technology. Designers also need to ensure their product is offering an optimal user experience. This requires user needs analysis, usability testing, persona creation, prototyping, design sketching, and evaluation through-out the design and development process. User Experience Re-Mastered takes tried and tested material from best-selling books in Morgan Kaufmann's Series in Interactive Technologies and presents it in typical project framework. Chauncey Wilson guides the reader through each chapter, introducing

User Experience Re-Mastered

User Experience Re-Mastered
  • Author : Chauncey Wilson
  • Publisher : Morgan Kaufmann
  • Release Date : 2009-09-11
  • ISBN : 0123751152
GET THIS BOOKUser Experience Re-Mastered

User Experience Re-Mastered: Your Guide to Getting the Right Design provides an understanding of key design and development processes aimed at enhancing the user experience of websites and web applications. The book is organized into four parts. Part 1 deals with the concept of usability, covering user needs analysis and card sorting—a tool for shaping information architecture in websites and software applications. Part 2 focuses on idea generation processes, including brainstorming; sketching; persona development; and the use of prototypes to validate

Design, User Experience, and Usability: UX Research and Design

Design, User Experience, and Usability: UX Research and Design
  • Author : Marcelo M. Soares,Elizabeth Rosenzweig,Aaron Marcus
  • Publisher : Springer Nature
  • Release Date : 2021-07-03
  • ISBN : 9783030782214
GET THIS BOOKDesign, User Experience, and Usability: UX Research and Design

This three volume set LNCS 12779, 12780, and 12781 constitutes the refereed proceedings of the 10th International Conference on Design, User Experience, and Usability, DUXU 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of DUXU 2021, Part I, are organized in topical sections named: UX Design Methods

The User Experience Team of One

The User Experience Team of One
  • Author : Leah Buley
  • Publisher : Rosenfeld Media
  • Release Date : 2013-07-09
  • ISBN : 9781933820897
GET THIS BOOKThe User Experience Team of One

The User Experience Team of One prescribes a range of approaches that have big impact and take less time and fewer resources than the standard lineup of UX deliverables. Whether you want to cross over into user experience or you're a seasoned practitioner trying to drag your organization forward, this book gives you tools and insight for doing more with less.

Interaction in Digital News Media

Interaction in Digital News Media
  • Author : Mario Pérez-Montoro
  • Publisher : Springer
  • Release Date : 2018-09-12
  • ISBN : 9783319962535
GET THIS BOOKInteraction in Digital News Media

Digital News Media (DNM) are characterized by their efforts to provide consumers with new content interaction experiences, which contrast with the more passive experiences provided by traditional news media. This book directly addresses these interaction experiences, taking the reader from underlying principles to actual practices. To meet this objective, the book undertakes a characterization of interactivity in DNM and explores the boundaries between storytelling and direct data access. It examines information visualization trends present in the media, and practices in

Human Interface and the Management of Information. Information and Knowledge Design and Evaluation

Human Interface and the Management of Information. Information and Knowledge Design and Evaluation
  • Author : Sakae Yamamoto
  • Publisher : Springer
  • Release Date : 2014-06-07
  • ISBN : 9783319077314
GET THIS BOOKHuman Interface and the Management of Information. Information and Knowledge Design and Evaluation

The two-volume set LNCS 8521 and 8522 constitutes the refereed proceedings of the Human Interface and the Management of Information thematic track, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use

Building the SharePoint User Experience

Building the SharePoint User Experience
  • Author : Bjorn Furuknap
  • Publisher : Apress
  • Release Date : 2009-06-05
  • ISBN : 9781430218975
GET THIS BOOKBuilding the SharePoint User Experience

The SharePoint user experience is critical in application architecture and user acceptance. Using tools available to all developers, Building the SharePoint User Experience will show you how to rebuild a SharePoint site, taking it all the way from the default out–of–the–box experience to your very own customized user experience. Along the way you will receive a solid understanding of the SharePoint architecture that will enable you to take full advantage of the capabilities of SharePoint as a

Ergonomics in Design

Ergonomics in Design
  • Author : Francisco Rebelo
  • Publisher : AHFE International
  • Release Date : 2022-07-24
  • ISBN : 9781958651230
GET THIS BOOKErgonomics in Design

Ergonomics in Design Proceedings of the 13th International Conference on Applied Human Factors and Ergonomics (AHFE 2022), July 24–28, 2022, New York, USA

Corporate Strategy (Remastered) I

Corporate Strategy (Remastered) I
  • Author : Paul Hunter
  • Publisher : Routledge
  • Release Date : 2020-07-14
  • ISBN : 9781000076479
GET THIS BOOKCorporate Strategy (Remastered) I

Since 2000, more than half of the Fortune 500 companies have either gone bankrupt, been acquired, or are experiencing stagnation or decline as a result of extreme digital and social disruption. In recognition of this dilemma, Corporate Strategy (Remastered) was developed and designed to assist even the most experienced strategy practitioner tackle disruption and all aspects of change head on. This is the first book in the series; it provides a prescriptive solution to the way all approaches to strategy should be

Brainstorming and Beyond

Brainstorming and Beyond
  • Author : Chauncey Wilson
  • Publisher : Newnes
  • Release Date : 2013-01-22
  • ISBN : 9780124071667
GET THIS BOOKBrainstorming and Beyond

Brainstorming and Beyond describes the techniques for generating ideas verbally, in writing, or through sketches. The first chapter focuses on brainstorming, the foundation method for ideation, which is a complex social process building off of social psychology principles, motivational constructs, and corporate culture. Brainstorming is commonly portrayed as an easy way to generate ideas, but in reality, it is a complex social process that is often flawed in ways that are not self-evident. Chapter 2 discusses Brainwriting, which is a variation

Don't Make Me Think

Don't Make Me Think
  • Author : Steve Krug
  • Publisher : Pearson Education
  • Release Date : 2009-08-05
  • ISBN : 9780321648785
GET THIS BOOKDon't Make Me Think

Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think

Usability- and Accessibility-Focused Requirements Engineering

Usability- and Accessibility-Focused Requirements Engineering
  • Author : Achim Ebert,Shah Rukh Humayoun,Norbert Seyff,Anna Perini,Simone D.J. Barbosa
  • Publisher : Springer
  • Release Date : 2016-09-08
  • ISBN : 9783319459165
GET THIS BOOKUsability- and Accessibility-Focused Requirements Engineering

This book constitutes the thoroughly refereed post-conference proceedings of theFirst International Workshop on Usability and Accessibility focused RequirementsEngineering, UsARE 2012, held in Zurich, Switzerland, in June 2012 in conjunctionwith ICSE 2012, the 34th International Conference on Software Engineering, and theSecond International Workshop, UsARE 2014, held in Karlskrona, Sweden, in August2014, in the course of RE 2014, the 22nd International Requirements EngineeringConference.This book consists of 10 chapters of which 9 are extended versions of the paperspresented at the two UsARE events. Amongst them, 3 are extended versions of

ArtsIT, Interactivity and Game Creation

ArtsIT, Interactivity and Game Creation
  • Author : Matthias Wölfel,Johannes Bernhardt,Sonja Thiel
  • Publisher : Springer Nature
  • Release Date : 2022-02-09
  • ISBN : 9783030955311
GET THIS BOOKArtsIT, Interactivity and Game Creation

This book constitutes the refereed post-conference proceedings of the 10th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2021 which was held in December 2021. Due to COVID-19 pandemic the conference was held virtually. The 31 revised full papers presented were carefully selected from 57 submissions. The papers are thematically arranged in the following sections: Media Arts and Virtual Reality; Games; Fusions; Collaboration, Inclusion and Participation; Artificial Intelligence in Art and Culture; Approaches and Applications.

Cases on Usability Engineering: Design and Development of Digital Products

Cases on Usability Engineering: Design and Development of Digital Products
  • Author : Garcia-Ruiz, Miguel A.
  • Publisher : IGI Global
  • Release Date : 2013-05-31
  • ISBN : 9781466640474
GET THIS BOOKCases on Usability Engineering: Design and Development of Digital Products

Information technologies play a significant role in modern information-driven societies, making a comprehensive understanding of digital media a fundamental requisite to success. Cases on Usability Engineering: Design and Development of Digital Products provides readers with case studies and real-life examples on usability methods and techniques to test the design and development of digital products, such as web pages, video games, and mobile computer applications. Students, lecturers, and academics concentrating in computer science can use these cases to investigate how and

Observing the User Experience

Observing the User Experience
  • Author : Elizabeth Goodman,Mike Kuniavsky,Andrea Moed
  • Publisher : Elsevier
  • Release Date : 2012-09-01
  • ISBN : 9780123848703
GET THIS BOOKObserving the User Experience

Observing the User Experience: A Practitioner’s Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience. Individuals engaged in digital product and service development often fail to conduct user research. The book presents concepts and techniques to provide an understanding of how people experience products and services. The techniques are drawn from the worlds of human-computer interaction, marketing, and social sciences. The book is organized